Companion Form VFX + mechanics

Project information

  • Category: VFX/Programming
  • Client: Tier 21
  • Project date: Q3-Q4 2021
  • Project URL: Steam page

Dirge is the companion of the player in the game, the tasks I made were related to both VFX and programming of the mechanics. This companion provides buffs and debuffs to the player, and also attacks enemies around the scene. The VFX was made using the built-in particle system and custom shaders for each form that Dirge can be, which represents the seven deadly sins.

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